Light evenly and softly.Light the green screen as easily as potential to give a good texture and gradient. The more even the lighting, the higher and simpler it’ll be to manipulate the fabric. Shiny objects (e.g. glasses, massive jewellery, props, etc.) will choose up the green from the display screen and will also be rendered clear. A vibrant, nearly neon green is the usual choice because it’s strong and often a distinctly completely different color from something on the subject (e.g. the actor’s garments, eyes, hair, accessories). When used with extra sophisticated 3D methods, this course of can add any new component (smoke, fire, rain, and so on.) to complicated shifting pictures. The above user interface image is a sample for reference.